Bonnie


 * Were you maybe looking for Toy Bonnie from the second game, or perhaps Shadow Bonnie?

...these characters hold a special place in the hearts of children, and we need to show them a little respect, okay?

FNaF =

 is one of four main antagonists in Five Nights at Freddy's. Like Freddy Fazbear and Chica, Bonnie is a children's entertainer during the day, housed at Freddy Fazbear's Pizza.

However, at night, he acts as the other animatronics do: hunting down any human in the area and forcefully stuffing them into a Freddy Fazbear suit, killing them.

Appearance
Bonnie is a lavender-colored rabbit animatronic, with maroon eyes. He has articulated ears that can bend forward, and wears a red bow tie which is partially obstructed by his chin. Onstage, he carries an orange guitar. Unlike the other characters, he has rounded teeth, and does not have eyebrows.

Excluding his head, the majority of Bonnie's body appears identical to Freddy's, apart from the latter's color. This version of Bonnie, like most of the animatronics in the first game, seems to have no teeth on his upper jaw.

Locations
Bonnie's starting location is the Show Stage, along with his bandmates, Freddy and Chica. Upon activation, he will move to any room on the left side of the restaurant, excluding Pirate Cove. This means he can appear in the Dining Area, Backstage, the West Hall, the Supply Closet, and the West Hall Corner. When looking into The Office, he appears leaning into the left doorway from the blind spot directly behind the left door.

Behavior


Bonnie is known for coming and returning to The Office more frequently than the other animatronics, and, like Foxy, he only approaches from the left side, though their similarities end there. He will stare through the doorway into The Office, unlike Chica, who looks through the window. The frequency with which Bonnie approaches The Office appears to be due to supposed teleportation abilities, which is noticeable with Cheat Mode enabled. Bonnie is also capable of temporarily disabling the cameras as he moves to another area, as does Chica.

On some nights, if the player does not look at Bonnie on the Show Stage, he will not move from that location. Although this is one of the best methods for surviving after Night 2, using this method leaves the player unable to check on Pirate Cove (as the Show Stage is the default camera when opening the Monitor), leaving the player vulnerable to an attack from Foxy.

On the 4th, 5th, 6th, and (when his AI is set on the higher levels) 7th nights, while standing in front of the camera outside The Office (CAM 2B), Bonnie's head and jaw twitch violently in a very paranormal manner. The Robotvoice sound byte can be heard while he is twitching, even if the player is not looking at him directly on the Monitor. These paranormal behaviors are also exhibited by Chica. On any night, he may be seen standing a few inches away from the Backstage camera (CAM 5), staring directly into it. His eyes are completely black, save for white, pinprick-sized pupils.

When Bonnie enters The Office while the player is viewing the cameras, quiet, raspy, groan-like noises are audible. Once the player lowers the camera view and returns to The Office, Bonnie will attack them and end the game. The same noises can also be heard in this situation if Chica is waiting to attack. Bonnie and Chica are capable of forcing the player to lower the Monitor in order to attack, meaning the player cannot necessarily survive by continuing to view the Monitor until 6 AM as previously thought.

On any night, when Bonnie is in the Backstage room, the player can cause the game to change to the close-up of his face by simply lowering and raising the Monitor. Switching to any other room before doing so will cause the scene to not switch.

Audio
The groaning sounds made by Bonnie when he sneaks into The Office. Interestingly, Chica makes the same sounds.



The sound Bonnie makes when attacking the player. Each animatronic (excluding Golden Freddy) makes a noise identical to this in the same circumstance.



The noise Bonnie makes when moving from one room to another. Chica also makes this noise while moving. Freddy also happens to emit this noise, but only after the power has been fully drained.



Trivia

 * Bonnie is usually the first animatronic to move and approach the player's doors.
 * Bonnie is often mistaken as a female. This is proven false because of Scott's confirmation.
 * On Nights 1 to 3, Bonnie is more active than the other animatronics, as he is generally the first to leave the Show Stage.
 * Interestingly, when Bonnie is backstage, he seems to take no heed to the metal endoskeleton sitting on the table, which clearly lacks a suit. Though Phone Guy claims the animatronics would put costumes on bare endoskeletons because it's supposedly "against the rules" to be without a suit, Bonnie doesn't acknowledge the endoskeleton backstage and obviously chooses to focus on the player, contradicting the former security guard's statements. However, this may be because the backstage area is full of spare parts, and, as such, a bare endoskeleton is not out of place there.
 * In the trailer, Bonnie is shown running down the hallway. He was stripped of this ability in the final game, with Foxy taking on the role instead.
 * In the trailer, Bonnie is shown to remove his face, revealing his endoskeleton. However, this never happens in-game.
 * Bonnie might be loosely based on Mr. Munch from Chuck E. Cheese's, as both have purple fur, a lighter color on their stomachs, and a somewhat larger girth than the other characters.
 * Scott_bonnie.pngding to Scott Cawthon, Bonnie is the animatronic he finds to be the scariest, as he has had several nightmares about Bonnie while developing the game.
 * Bonnie makes an abnormally human-like groaning sound when he enters The Office. What causes this is unknown, and it is unlikely that a robotic voice box would be capable of mimicking organic wheezing noises, even if the voice box was damaged. This may coincide with the possibility that the robots are haunted, and some unknown, paranormal source is making these noises. It may also fit in with the theory that a person is stuffed in the animatronics, though this is very unlikely, for the person would either have already been removed or killed by the internal mechanics of the suit.
 * Chica makes these same noises when inside of The Office.
 * On very rare occasions, after the Game Over screen is displayed, or when starting up the game, a full-screen image of an eyeless Bonnie (the same seen in hallucinations) can sometimes appear. The image stays for approximately ten seconds until white pupils suddenly appear. After one more second passes, the game returns to the main menu. This is also true for the mobile version.
 * There is a glitch that allows the player to survive while Bonnie attacks. If the player raises the Monitor quickly, Bonnie's scream will repeat and his kill animation is prolonged, delaying a Game Over. See this video. This glitch can also work with Chica.
 * There is a glitch where the player can be killed by Bonnie, but he doesn't appear physically and the player can only hear his scream. Watch this video.
 * It appears as if Bonnie may be partially in The Office already when located outside the left door.
 * Bonnie catches unsuspecting beginners off-guard, as he often appears first and more frequently than the other animatronics.
 * According to an interview with Scott Cawthon, Bonnie was the first animatronic that was added to the game.
 * Bonnie had no animation when killing the player at the time, as it was only a still image.
 * Bonnie is the only animatronic, apart from Freddy, to have more than one counterpart, being Toy Bonnie and Shadow Bonnie.
 * However, Shadow Bonnie may be considered a counterpart of Toy Bonnie rather than Bonnie.


 * -|FNaF2=

 makes an appearance in the second game Five Nights at Freddy's 2 along with the three other older animatronics.

Appearance
In the second game, Bonnie has a very different design - like Freddy Fazbear, he also has two buttons on his chest. His face has been gutted, with most of it being removed, while his lower jaw remains, featuring more teeth than he possesses in the first game as well as glowing red irises. His left arm is missing entirely, with a mass of wires in its place. The red layering of his mouth has been removed, making his teeth seem longer than before.

His suit has become more tattered, particularly around the legs, and a few loose wires poke out of his body. The covering on his right hand and left foot have come off, revealing his endoskeleton. He also seems to have a bigger stomach, as it looks more rounded and bigger than his upper body. His chin also doesn't squash his bow tie now, and his suit seems to have changed to a darker shade of blue, as opposed to a lavender colour. It is explained in game that this new appearance is due to an attempted retrofit of the old animatronics that took place, before they got junked in favor of the Toy Models, such as Toy Bonnie.

Behavior
Unlike in the first game, Bonnie appears to follow a fixed pattern, and no longer appears to teleport along his attack route. He starts moving at Night 2, but is very inactive until Night 3. Bonnie starts with the other old animatronics in the Parts/Service room and travels to the Main Hall. He then heads to the hallway outside The Office, staring at the player from just outside. After that, he travels into Party Room 1 to climb into the Left Air Vent in order to enter The Office, completely bypassing the Left Air Vent's blind spot.

When Bonnie is in The Office and either the player lowers their Monitor or Bonnie forces it down, Bonnie will stand in front of the desk as the lights constantly flicker before he vanishes. The player has less than a second to put on the Freddy Fazbear Head the moment they see Bonnie to avoid imminent death. Delaying or neglecting to put the head on will cause the screen to black out as normal, only for him to return and kill the player after bringing up and lowering the Monitor. He may also forcibly pull down the Monitor or remove the Freddy Head if left on some time after failing to ward him off.

Bonnie is incredibly active, especially on later nights; while he can be caught in the main hall, Bonnie can quickly move into The Office via the Left Air Vent, catching the player off-guard. Like the other animatronics, the Flashlight appears to make him wander off and/or slow him down.

Audio
The sound Bonnie makes when killing the player. This same sound is played when any animatronic attacks the player, Golden Freddy and BB being exceptions.

Trivia

 * Oddly enough, Bonnie's eyes are usually showing in red light through the game and in the trailer. In the Main Menu, Party Room 1, and Left Air Vent, however, they are white.
 * Even in Parts/Service, where the animatronics are assumed inactive, the red pinprick light from his eye can be seen inside Bonnie's face.
 * The player has a slight chance to see Bonnie's eyes (or lack thereof) appear to blink while he is standing in The Office. However, this could just be caused by the flickering lights from The Office while he is present.
 * Like the first game, Bonnie will be more active than Chica.
 * Also similarly to the first game, when Bonnie and Chica are crawling through the air vents, Bonnie approaches the left side of the player while Chica approaches the right.
 * Bonnie, along with Chica, are both animatronics who cannot be seen in the vent's blind spots.
 * This is a sharp contrast to the first game, in which they were the only ones able to be spotted by the Hall Lights.
 * Notice that in Bonnie's mugshot in the Custom Night settings, his red bow tie is clipping through his bottom jaw. This was most likely an error by Scott Cawthon.
 * In Night 3's cutscene, the way he stares at the player with no eyes is strikingly similar to the image of the eyeless Bonnie hallucination in the first game.
 * Bonnie is one of two animatronics who attack with their endoskeleton eyes, with the other being Toy Chica.
 * Bonnie is one of four animatronics who do not set off the alert ambience in select situations, with the others being Mangle, Toy Chica, The Puppet, and Golden Freddy.
 * In his case, Bonnie does not activate the alarm when he is standing alone in the hallway outside of The Office. As he does not attack from that position, this is not problematic for the player.


 * -|Images=